![]() LANG or LANGUAGE Sets the language and locale on some platforms. http_proxy Set this variable accordingly when using a proxy. HOME Specifies the user's home directory. If not set, FREECIV_PATH is used instead, lookingĪlso in "scenario" and "scenarios" potential Subdirectory ".freeciv/scenarios" in the user's home directory Īnd the directory where the files are placed by running "make "data/scenario" subdirectory of the current directory the FREECIV_SCENARIO_PATH A colon separated list of directories pointing to the Not set, FREECIV_PATH is used instead, looking also in ![]() Subdirectory ".freeciv/saves" in the user's home directory. By default freeciv looks in the followingĭirectories, in order, for any data files: the current directory and the FREECIV_SAVE_PATH A colon separated list of directories pointing to theįreeciv save directories. Where the files are placed by running "make install". ".freeciv/2.3" in the user's home directory and the directory ![]() "data" subdirectory of the current directory the subdirectory By default freeciv looks in the following FREECIV_DATA_PATH A colon separated list of directories pointing to theįreeciv data directories. This setting has no effect ifįREECIV_SCENARIO_PATH are defined together. ".freeciv" and ".freeciv/2.3" in the user's homeĭirectory and the directory where the files are placed by running "data" subdirectory of the current directory the subdirectories By default freeciv looks in the followingĭirectories, in order, for any data files: the current directory the FREECIV_PATH A colon separated list of directories pointing to theįreeciv directory. FREECIV_MULTICAST_GROUP Sets the multicast group (for the LAN tab). FREECIV_LOCAL_ENCODING Sets the local encoding (used for terminal output). FREECIV_INTERNAL_ENCODING Sets the internal encoding (used for GUI strings). FREECIV_DATA_ENCODING Sets the data encoding (used for data files, savegames, and FREECIV_COMPRESSION_LEVEL Sets the compression level for network traffic. Source you may use it to enforce some constraints between clients and Purposes, but if you are familiar with the capability facility in the The compiled-in default should be correct for most The Freeciv client accepts these environment variables:įREECIV_CAPS A string containing a list of "capabilities" Servers only) scenarios and rulesets it saves files under ~/.freeciv. The freeciv-modpack(6) utility can be used to locate and downloadĪdditional content such as tilesets and soundsets and (for client-spawned soundspecs These are searched for in the data path see tilespecs These are searched for in the data path seeĮNVIRONMENT. FILES ¶ ~/.freeciv-client-rc- This is where your local settings will be stored. freeciv-sdl -a -t trident Starts the SDL client with the trident tiles andĪutoconnects to localhost. Io. Starts the GTK2 client using the name King RichardĪnd connecting to the server at io. EXAMPLES ¶ freeciv-gtk2 -name "King Richard" -server Only implemented in theįreeciv-sdl client. t string, -theme string Use a particular GUI theme. h, -help Print the client-specific parameter help. f, -fullscreen Starts the client in full screen mode. ![]() OnlyĪvailable for the freeciv-sdl client under Linux or BeOS. e, -eventthread Initializes the event subsystem in other thread. All parameters following this - will be consideredĪs client-specific parameters.
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